Console Commands : In Case You Want Them

CONSOLE COMMANDS:

Usage in all cases is:

set cluxVariable to Integer

 

cluxLightLevelAdjust : Adjust the light levels in game
1-10 (default = 3)
usage: set cluxLightLevelAdjust to 5

cluxLightLevelOverUnder : Randomize lights
1 – 4 (default = 1)
If subtracts and adds this value to LightLevels. ie: if 1, will randomize 3 lightlevels
usage: set cluxLightLevelOverUnder to 4

cluxUpdateInSeconds : set the update speed
(default = 30)
usage: set cluxUpdateInSeconds to 10
Note: The faster the update, the more likely you’ll crash Papyrus.

cluxGlow : Control the size of the glow
(default = 4)
usage: set cluxGlow to 4

cluxROADS : Control the amount of lightposts on Roads
0-2 (default = 2)
0 = off
1 = half as many lightposts on Roads
2 = default amount of lightposts on Roads
usage: set cluxRoads to 2

cluxBRIDGES : Enable/disable light fixtures at Bridges
0-1 (default 1)
0 = off
1 = on

cluxROADSIGNS : Enable/disable light fixtures at Road Signs
0-1 (default 1)
0 = off
1 = on

cluxPATHS : Enable/disable torch light fixtures at select PATHS
0-1 (default 1)
0 = off
1 = on

cluxHOUSES : Enable/disable added light fixtures in and around select HOUSES, FARMS, SMALL TOWNS and MILLS
0-1 (default 1)
0 = off
1 = on

cluxHQ : Enable/disable cluxEngineers and cluxHeadquarters
0-1 (default 1)
0 = off
1 = on

cluxFORTS : Enable/disable light fixtures at select FORTS
0-1 (default 1)
0 = off
1 = on

cluxSHRINES : Enable/disable light fixtures at select SHRINES
0-1 (default 1)
0 = off
1 = on

cluxRUINS : Enable/disable light fixtures at select RUINS
0-1 (default 1)
0 = off
1 = on

cluxSOLITUDE : Enable/disable added light fixtures in and around SOLITUDE
0-1 (default 1)
0 = off
1 = on

cluxWINDHELM : Enable/disable added light fixtures in and around WINDHELM
0-1 (default 1)
0 = off
1 = on

cluxWHITERUN : Enable/disable added light fixtures in and around WHITERUN
0-1 (default 1)
0 = off
1 = on

cluxRIFTEN : Enable/disable added light fixtures in and around RIFTEN
0-1 (default 1)
0 = off
1 = on

cluxMARKARTH : Enable/disable added light fixtures in and around MARKARTH
0-1 (default 1)
0 = off
1 = on

cluxHROTHGAR : Enable/disable added light fixtures in and around HIGH HROTHGAR
0-1 (default 1)
0 = off
1 = on

cluxSTARTHOUR : Time (in 24hr clock) at which it is NIGHT
(default = 18 (6pm))

cluxSTOPHOUR : Time (in 24hr clock) at which it is DAY
(default = 7 (7am))

CHANGING LIGHT LEVEL IN GAME

When testing/using the cluxLightLevelAdjust function, you will want to take these steps:

1 – Go somewhere with many lights (Honneybrew Meadery, for instance)

2 – set cluxUpdateinSeconds to 5. This will cycle the updates faster than default

3 – Input your cluxLightLevelAdjust perference

4 – The first change will need to await the already occurring UpdateCycle. Hence, you will not see you change in-game for about a minute. Afterwhich, the lights will blink out and then return to the new light level.

5 – Once you’ve chosen your desired cluxLightLevelAdjust setting, remember to return the cluxUpdateInSeconds to 60.

CHANGING/REMOVING THE CLUX GLOW

1 – In console, set cluxGLOW to 0 to disable all cluxGLOWs.

2 – Otherwise, you may set the scale of the cluxGLOWs using the command “set cluxGLOW to 0.5”.
– the cluxGlow can get as large as you like, but I wouldn’t recommend going above 3.0

Note:
Glow changes do not cycle with the cluxUpdate UNLESS you’ve also changed the cluxLightLevelAdjust.
Glow will change the following night or in conjunction with a cluxLightLevelAdjust alteration.